﻿using System;
using System.ComponentModel;
using System.ComponentModel.Design;
using System.Collections;
using System.Reflection;
using System.Workflow.ComponentModel.Compiler;
using System.Workflow.ComponentModel.Serialization;
using System.Workflow.ComponentModel;
using System.Workflow.ComponentModel.Design;
using System.Workflow.Runtime;
using System.Workflow.Activities;
using System.Workflow.Activities.Rules;

namespace SPMonsterCloneEngine
{
    partial class Workflow1
    {
        #region Designer generated code

        /// <summary> 
        /// 디자이너 지원에 필요한 메서드입니다. 
        /// 이 메서드의 내용을 코드 편집기로 수정하지 마십시오.
        /// </summary>
        [System.Diagnostics.DebuggerNonUserCode]
        [System.CodeDom.Compiler.GeneratedCode("", "")]
        private void InitializeComponent()
        {
            this.CanModifyActivities = true;
            this.삭제프리픽스2 = new System.Workflow.Activities.CodeActivity();
            this.삭제2 = new System.Workflow.Activities.CodeActivity();
            this.삭제프리픽스추가1 = new System.Workflow.Activities.CodeActivity();
            this.삭제1 = new System.Workflow.Activities.CodeActivity();
            this.가져와서추가처리 = new System.Workflow.Activities.CodeActivity();
            this.이전파일Prefix추가 = new System.Workflow.Activities.CodeActivity();
            this.가져와서추가처리3 = new System.Workflow.Activities.CodeActivity();
            this.이전삭제2 = new System.Workflow.Activities.CodeActivity();
            this.가져와서프리픽스추가하여저장 = new System.Workflow.Activities.CodeActivity();
            this.S에보존 = new System.Workflow.Activities.IfElseBranchActivity();
            this.S에서삭제 = new System.Workflow.Activities.IfElseBranchActivity();
            this.M에보존1 = new System.Workflow.Activities.IfElseBranchActivity();
            this.M에서삭제1 = new System.Workflow.Activities.IfElseBranchActivity();
            this.Conflict = new System.Workflow.Activities.IfElseBranchActivity();
            this.OverWirte = new System.Workflow.Activities.IfElseBranchActivity();
            this.Conflict0 = new System.Workflow.Activities.IfElseBranchActivity();
            this.Overwrite0 = new System.Workflow.Activities.IfElseBranchActivity();
            this.M삭제처리옵션 = new System.Workflow.Activities.IfElseActivity();
            this.S삭제처리옵션1 = new System.Workflow.Activities.IfElseActivity();
            this.충돌처리옵션 = new System.Workflow.Activities.IfElseActivity();
            this.출동처리옵션0 = new System.Workflow.Activities.IfElseActivity();
            this.S에서삭제된것 = new System.Workflow.Activities.CodeActivity();
            this.S와변경충돌한것 = new System.Workflow.Activities.CodeActivity();
            this.S에서변경된것 = new System.Workflow.Activities.CodeActivity();
            this.S에서추가된것 = new System.Workflow.Activities.CodeActivity();
            this.S삭제 = new System.Workflow.Activities.IfElseBranchActivity();
            this.M삭제 = new System.Workflow.Activities.IfElseBranchActivity();
            this.S충돌 = new System.Workflow.Activities.IfElseBranchActivity();
            this.M충돌 = new System.Workflow.Activities.IfElseBranchActivity();
            this.듀플렉스2 = new System.Workflow.Activities.IfElseBranchActivity();
            this.원웨이2 = new System.Workflow.Activities.IfElseBranchActivity();
            this.S스냅샷비교하여변경반영 = new System.Workflow.Activities.CodeActivity();
            this.M스냅샷비교하여변경반영 = new System.Workflow.Activities.CodeActivity();
            this.어디의삭제인가 = new System.Workflow.Activities.IfElseActivity();
            this.어디의출동인가 = new System.Workflow.Activities.IfElseActivity();
            this.가져와서추가처리2 = new System.Workflow.Activities.CodeActivity();
            this.이전삭제1 = new System.Workflow.Activities.CodeActivity();
            this.가져와서추가처리1 = new System.Workflow.Activities.CodeActivity();
            this.M에서삭제된것 = new System.Workflow.Activities.CodeActivity();
            this.M과변경충돌한것 = new System.Workflow.Activities.CodeActivity();
            this.M에서변경된것 = new System.Workflow.Activities.CodeActivity();
            this.M에서추가된것 = new System.Workflow.Activities.CodeActivity();
            this.클론모드2 = new System.Workflow.Activities.IfElseActivity();
            this.M에S의변경을반영 = new System.Workflow.Activities.CodeActivity();
            this.없다 = new System.Workflow.Activities.IfElseBranchActivity();
            this.있다2 = new System.Workflow.Activities.IfElseBranchActivity();
            this.없다1 = new System.Workflow.Activities.IfElseBranchActivity();
            this.있다1 = new System.Workflow.Activities.IfElseBranchActivity();
            this.다음스케쥴세팅 = new System.Workflow.Activities.CodeActivity();
            this.삭제작업 = new System.Workflow.Activities.IfElseBranchActivity();
            this.변경충돌작업 = new System.Workflow.Activities.IfElseBranchActivity();
            this.변경작업 = new System.Workflow.Activities.IfElseBranchActivity();
            this.추가작업 = new System.Workflow.Activities.IfElseBranchActivity();
            this.S작업목록생성 = new System.Workflow.Activities.SequenceActivity();
            this.M작업목록생성 = new System.Workflow.Activities.SequenceActivity();
            this.듀플렉스1 = new System.Workflow.Activities.IfElseBranchActivity();
            this.원웨이1 = new System.Workflow.Activities.IfElseBranchActivity();
            this.S이전스냅샷으로복사저장 = new System.Workflow.Activities.CodeActivity();
            this.Slave스냅샷이있다 = new System.Workflow.Activities.IfElseActivity();
            this.Slave이전스냅샷검사 = new System.Workflow.Activities.CodeActivity();
            this.Slave접속하여스냅샷생성 = new System.Workflow.Activities.CodeActivity();
            this.M이전스냅샷으로복사저장 = new System.Workflow.Activities.CodeActivity();
            this.Master스냅샷이있다 = new System.Workflow.Activities.IfElseActivity();
            this.Master이전스냅샷검사 = new System.Workflow.Activities.CodeActivity();
            this.Master접속하여스냅샷생성 = new System.Workflow.Activities.CodeActivity();
            this.일회성작업 = new System.Workflow.Activities.IfElseBranchActivity();
            this.스케쥴있음 = new System.Workflow.Activities.IfElseBranchActivity();
            this.작업종류 = new System.Workflow.Activities.IfElseActivity();
            this.parallelActivity2 = new System.Workflow.Activities.ParallelActivity();
            this.빈작업목록준비 = new System.Workflow.Activities.CodeActivity();
            this.클론모드1 = new System.Workflow.Activities.IfElseActivity();
            this.M스냅샷을병합스냅샷으로복사 = new System.Workflow.Activities.CodeActivity();
            this.Slave스냅샷작업 = new System.Workflow.Activities.SequenceActivity();
            this.Master스냅샷작업 = new System.Workflow.Activities.SequenceActivity();
            this.현재작업을5분뒤로재스케쥴 = new System.Workflow.Activities.CodeActivity();
            this.반복스케쥴여부 = new System.Workflow.Activities.IfElseActivity();
            this.작업목록루프 = new System.Workflow.Activities.WhileActivity();
            this.sequenceActivity1 = new System.Workflow.Activities.SequenceActivity();
            this.스냅샷Merge = new System.Workflow.Activities.SequenceActivity();
            this.parallelActivity1 = new System.Workflow.Activities.ParallelActivity();
            this.파라미터로Job정보로드 = new System.Workflow.Activities.CodeActivity();
            this.다른작업이돌고있다 = new System.Workflow.Activities.IfElseBranchActivity();
            this.다른작업이없다 = new System.Workflow.Activities.IfElseBranchActivity();
            this.작업상황체크 = new System.Workflow.Activities.IfElseActivity();
            this.작업시작 = new System.Workflow.Activities.CodeActivity();
            // 
            // 삭제프리픽스2
            // 
            this.삭제프리픽스2.Name = "삭제프리픽스2";
            // 
            // 삭제2
            // 
            this.삭제2.Name = "삭제2";
            // 
            // 삭제프리픽스추가1
            // 
            this.삭제프리픽스추가1.Name = "삭제프리픽스추가1";
            // 
            // 삭제1
            // 
            this.삭제1.Name = "삭제1";
            // 
            // 가져와서추가처리
            // 
            this.가져와서추가처리.Name = "가져와서추가처리";
            // 
            // 이전파일Prefix추가
            // 
            this.이전파일Prefix추가.Name = "이전파일Prefix추가";
            // 
            // 가져와서추가처리3
            // 
            this.가져와서추가처리3.Name = "가져와서추가처리3";
            // 
            // 이전삭제2
            // 
            this.이전삭제2.Name = "이전삭제2";
            // 
            // 가져와서프리픽스추가하여저장
            // 
            this.가져와서프리픽스추가하여저장.Name = "가져와서프리픽스추가하여저장";
            // 
            // S에보존
            // 
            this.S에보존.Activities.Add(this.삭제프리픽스2);
            this.S에보존.Name = "S에보존";
            // 
            // S에서삭제
            // 
            this.S에서삭제.Activities.Add(this.삭제2);
            this.S에서삭제.Name = "S에서삭제";
            // 
            // M에보존1
            // 
            this.M에보존1.Activities.Add(this.삭제프리픽스추가1);
            this.M에보존1.Name = "M에보존1";
            // 
            // M에서삭제1
            // 
            this.M에서삭제1.Activities.Add(this.삭제1);
            this.M에서삭제1.Name = "M에서삭제1";
            // 
            // Conflict
            // 
            this.Conflict.Activities.Add(this.이전파일Prefix추가);
            this.Conflict.Activities.Add(this.가져와서추가처리);
            this.Conflict.Name = "Conflict";
            // 
            // OverWirte
            // 
            this.OverWirte.Activities.Add(this.이전삭제2);
            this.OverWirte.Activities.Add(this.가져와서추가처리3);
            this.OverWirte.Name = "OverWirte";
            // 
            // Conflict0
            // 
            this.Conflict0.Activities.Add(this.가져와서프리픽스추가하여저장);
            this.Conflict0.Name = "Conflict0";
            // 
            // Overwrite0
            // 
            this.Overwrite0.Name = "Overwrite0";
            // 
            // M삭제처리옵션
            // 
            this.M삭제처리옵션.Activities.Add(this.S에서삭제);
            this.M삭제처리옵션.Activities.Add(this.S에보존);
            this.M삭제처리옵션.Name = "M삭제처리옵션";
            // 
            // S삭제처리옵션1
            // 
            this.S삭제처리옵션1.Activities.Add(this.M에서삭제1);
            this.S삭제처리옵션1.Activities.Add(this.M에보존1);
            this.S삭제처리옵션1.Name = "S삭제처리옵션1";
            // 
            // 충돌처리옵션
            // 
            this.충돌처리옵션.Activities.Add(this.OverWirte);
            this.충돌처리옵션.Activities.Add(this.Conflict);
            this.충돌처리옵션.Name = "충돌처리옵션";
            // 
            // 출동처리옵션0
            // 
            this.출동처리옵션0.Activities.Add(this.Overwrite0);
            this.출동처리옵션0.Activities.Add(this.Conflict0);
            this.출동처리옵션0.Name = "출동처리옵션0";
            // 
            // S에서삭제된것
            // 
            this.S에서삭제된것.Name = "S에서삭제된것";
            // 
            // S와변경충돌한것
            // 
            this.S와변경충돌한것.Name = "S와변경충돌한것";
            // 
            // S에서변경된것
            // 
            this.S에서변경된것.Name = "S에서변경된것";
            // 
            // S에서추가된것
            // 
            this.S에서추가된것.Name = "S에서추가된것";
            // 
            // S삭제
            // 
            this.S삭제.Activities.Add(this.M삭제처리옵션);
            this.S삭제.Name = "S삭제";
            // 
            // M삭제
            // 
            this.M삭제.Activities.Add(this.S삭제처리옵션1);
            this.M삭제.Name = "M삭제";
            // 
            // S충돌
            // 
            this.S충돌.Activities.Add(this.충돌처리옵션);
            this.S충돌.Name = "S충돌";
            // 
            // M충돌
            // 
            this.M충돌.Activities.Add(this.출동처리옵션0);
            this.M충돌.Name = "M충돌";
            // 
            // 듀플렉스2
            // 
            this.듀플렉스2.Activities.Add(this.S에서추가된것);
            this.듀플렉스2.Activities.Add(this.S에서변경된것);
            this.듀플렉스2.Activities.Add(this.S와변경충돌한것);
            this.듀플렉스2.Activities.Add(this.S에서삭제된것);
            this.듀플렉스2.Name = "듀플렉스2";
            // 
            // 원웨이2
            // 
            this.원웨이2.Name = "원웨이2";
            // 
            // S스냅샷비교하여변경반영
            // 
            this.S스냅샷비교하여변경반영.Name = "S스냅샷비교하여변경반영";
            // 
            // M스냅샷비교하여변경반영
            // 
            this.M스냅샷비교하여변경반영.Name = "M스냅샷비교하여변경반영";
            // 
            // 어디의삭제인가
            // 
            this.어디의삭제인가.Activities.Add(this.M삭제);
            this.어디의삭제인가.Activities.Add(this.S삭제);
            this.어디의삭제인가.Name = "어디의삭제인가";
            // 
            // 어디의출동인가
            // 
            this.어디의출동인가.Activities.Add(this.M충돌);
            this.어디의출동인가.Activities.Add(this.S충돌);
            this.어디의출동인가.Name = "어디의출동인가";
            // 
            // 가져와서추가처리2
            // 
            this.가져와서추가처리2.Name = "가져와서추가처리2";
            // 
            // 이전삭제1
            // 
            this.이전삭제1.Name = "이전삭제1";
            // 
            // 가져와서추가처리1
            // 
            this.가져와서추가처리1.Name = "가져와서추가처리1";
            // 
            // M에서삭제된것
            // 
            this.M에서삭제된것.Name = "M에서삭제된것";
            // 
            // M과변경충돌한것
            // 
            this.M과변경충돌한것.Name = "M과변경충돌한것";
            // 
            // M에서변경된것
            // 
            this.M에서변경된것.Name = "M에서변경된것";
            // 
            // M에서추가된것
            // 
            this.M에서추가된것.Name = "M에서추가된것";
            // 
            // 클론모드2
            // 
            this.클론모드2.Activities.Add(this.원웨이2);
            this.클론모드2.Activities.Add(this.듀플렉스2);
            this.클론모드2.Name = "클론모드2";
            // 
            // M에S의변경을반영
            // 
            this.M에S의변경을반영.Name = "M에S의변경을반영";
            // 
            // 없다
            // 
            this.없다.Name = "없다";
            // 
            // 있다2
            // 
            this.있다2.Activities.Add(this.S스냅샷비교하여변경반영);
            this.있다2.Name = "있다2";
            // 
            // 없다1
            // 
            this.없다1.Name = "없다1";
            // 
            // 있다1
            // 
            this.있다1.Activities.Add(this.M스냅샷비교하여변경반영);
            this.있다1.Name = "있다1";
            // 
            // 다음스케쥴세팅
            // 
            this.다음스케쥴세팅.Name = "다음스케쥴세팅";
            // 
            // 삭제작업
            // 
            this.삭제작업.Activities.Add(this.어디의삭제인가);
            this.삭제작업.Name = "삭제작업";
            // 
            // 변경충돌작업
            // 
            this.변경충돌작업.Activities.Add(this.어디의출동인가);
            this.변경충돌작업.Name = "변경충돌작업";
            // 
            // 변경작업
            // 
            this.변경작업.Activities.Add(this.이전삭제1);
            this.변경작업.Activities.Add(this.가져와서추가처리2);
            this.변경작업.Name = "변경작업";
            // 
            // 추가작업
            // 
            this.추가작업.Activities.Add(this.가져와서추가처리1);
            this.추가작업.Name = "추가작업";
            // 
            // S작업목록생성
            // 
            this.S작업목록생성.Activities.Add(this.M에서추가된것);
            this.S작업목록생성.Activities.Add(this.M에서변경된것);
            this.S작업목록생성.Activities.Add(this.M과변경충돌한것);
            this.S작업목록생성.Activities.Add(this.M에서삭제된것);
            this.S작업목록생성.Name = "S작업목록생성";
            // 
            // M작업목록생성
            // 
            this.M작업목록생성.Activities.Add(this.클론모드2);
            this.M작업목록생성.Name = "M작업목록생성";
            // 
            // 듀플렉스1
            // 
            this.듀플렉스1.Activities.Add(this.M에S의변경을반영);
            this.듀플렉스1.Name = "듀플렉스1";
            // 
            // 원웨이1
            // 
            this.원웨이1.Name = "원웨이1";
            // 
            // S이전스냅샷으로복사저장
            // 
            this.S이전스냅샷으로복사저장.Name = "S이전스냅샷으로복사저장";
            // 
            // Slave스냅샷이있다
            // 
            this.Slave스냅샷이있다.Activities.Add(this.있다2);
            this.Slave스냅샷이있다.Activities.Add(this.없다);
            this.Slave스냅샷이있다.Name = "Slave스냅샷이있다";
            // 
            // Slave이전스냅샷검사
            // 
            this.Slave이전스냅샷검사.Name = "Slave이전스냅샷검사";
            // 
            // Slave접속하여스냅샷생성
            // 
            this.Slave접속하여스냅샷생성.Name = "Slave접속하여스냅샷생성";
            // 
            // M이전스냅샷으로복사저장
            // 
            this.M이전스냅샷으로복사저장.Name = "M이전스냅샷으로복사저장";
            // 
            // Master스냅샷이있다
            // 
            this.Master스냅샷이있다.Activities.Add(this.있다1);
            this.Master스냅샷이있다.Activities.Add(this.없다1);
            this.Master스냅샷이있다.Name = "Master스냅샷이있다";
            // 
            // Master이전스냅샷검사
            // 
            this.Master이전스냅샷검사.Name = "Master이전스냅샷검사";
            // 
            // Master접속하여스냅샷생성
            // 
            this.Master접속하여스냅샷생성.Name = "Master접속하여스냅샷생성";
            // 
            // 일회성작업
            // 
            this.일회성작업.Name = "일회성작업";
            // 
            // 스케쥴있음
            // 
            this.스케쥴있음.Activities.Add(this.다음스케쥴세팅);
            this.스케쥴있음.Name = "스케쥴있음";
            // 
            // 작업종류
            // 
            this.작업종류.Activities.Add(this.추가작업);
            this.작업종류.Activities.Add(this.변경작업);
            this.작업종류.Activities.Add(this.변경충돌작업);
            this.작업종류.Activities.Add(this.삭제작업);
            this.작업종류.Name = "작업종류";
            // 
            // parallelActivity2
            // 
            this.parallelActivity2.Activities.Add(this.M작업목록생성);
            this.parallelActivity2.Activities.Add(this.S작업목록생성);
            this.parallelActivity2.Name = "parallelActivity2";
            // 
            // 빈작업목록준비
            // 
            this.빈작업목록준비.Name = "빈작업목록준비";
            // 
            // 클론모드1
            // 
            this.클론모드1.Activities.Add(this.원웨이1);
            this.클론모드1.Activities.Add(this.듀플렉스1);
            this.클론모드1.Name = "클론모드1";
            // 
            // M스냅샷을병합스냅샷으로복사
            // 
            this.M스냅샷을병합스냅샷으로복사.Name = "M스냅샷을병합스냅샷으로복사";
            // 
            // Slave스냅샷작업
            // 
            this.Slave스냅샷작업.Activities.Add(this.Slave접속하여스냅샷생성);
            this.Slave스냅샷작업.Activities.Add(this.Slave이전스냅샷검사);
            this.Slave스냅샷작업.Activities.Add(this.Slave스냅샷이있다);
            this.Slave스냅샷작업.Activities.Add(this.S이전스냅샷으로복사저장);
            this.Slave스냅샷작업.Name = "Slave스냅샷작업";
            // 
            // Master스냅샷작업
            // 
            this.Master스냅샷작업.Activities.Add(this.Master접속하여스냅샷생성);
            this.Master스냅샷작업.Activities.Add(this.Master이전스냅샷검사);
            this.Master스냅샷작업.Activities.Add(this.Master스냅샷이있다);
            this.Master스냅샷작업.Activities.Add(this.M이전스냅샷으로복사저장);
            this.Master스냅샷작업.Name = "Master스냅샷작업";
            // 
            // 현재작업을5분뒤로재스케쥴
            // 
            this.현재작업을5분뒤로재스케쥴.Name = "현재작업을5분뒤로재스케쥴";
            // 
            // 반복스케쥴여부
            // 
            this.반복스케쥴여부.Activities.Add(this.스케쥴있음);
            this.반복스케쥴여부.Activities.Add(this.일회성작업);
            this.반복스케쥴여부.Name = "반복스케쥴여부";
            // 
            // 작업목록루프
            // 
            this.작업목록루프.Activities.Add(this.작업종류);
            this.작업목록루프.Condition = null;
            this.작업목록루프.Name = "작업목록루프";
            // 
            // sequenceActivity1
            // 
            this.sequenceActivity1.Activities.Add(this.빈작업목록준비);
            this.sequenceActivity1.Activities.Add(this.parallelActivity2);
            this.sequenceActivity1.Name = "sequenceActivity1";
            // 
            // 스냅샷Merge
            // 
            this.스냅샷Merge.Activities.Add(this.M스냅샷을병합스냅샷으로복사);
            this.스냅샷Merge.Activities.Add(this.클론모드1);
            this.스냅샷Merge.Name = "스냅샷Merge";
            // 
            // parallelActivity1
            // 
            this.parallelActivity1.Activities.Add(this.Master스냅샷작업);
            this.parallelActivity1.Activities.Add(this.Slave스냅샷작업);
            this.parallelActivity1.Name = "parallelActivity1";
            // 
            // 파라미터로Job정보로드
            // 
            this.파라미터로Job정보로드.Name = "파라미터로Job정보로드";
            // 
            // 다른작업이돌고있다
            // 
            this.다른작업이돌고있다.Activities.Add(this.현재작업을5분뒤로재스케쥴);
            this.다른작업이돌고있다.Name = "다른작업이돌고있다";
            // 
            // 다른작업이없다
            // 
            this.다른작업이없다.Activities.Add(this.파라미터로Job정보로드);
            this.다른작업이없다.Activities.Add(this.parallelActivity1);
            this.다른작업이없다.Activities.Add(this.스냅샷Merge);
            this.다른작업이없다.Activities.Add(this.sequenceActivity1);
            this.다른작업이없다.Activities.Add(this.작업목록루프);
            this.다른작업이없다.Activities.Add(this.반복스케쥴여부);
            this.다른작업이없다.Name = "다른작업이없다";
            // 
            // 작업상황체크
            // 
            this.작업상황체크.Activities.Add(this.다른작업이없다);
            this.작업상황체크.Activities.Add(this.다른작업이돌고있다);
            this.작업상황체크.Name = "작업상황체크";
            // 
            // 작업시작
            // 
            this.작업시작.Name = "작업시작";
            // 
            // Workflow1
            // 
            this.Activities.Add(this.작업시작);
            this.Activities.Add(this.작업상황체크);
            this.Name = "Workflow1";
            this.CanModifyActivities = false;

        }

        #endregion

        private CodeActivity S에서삭제된것;

        private CodeActivity S와변경충돌한것;

        private CodeActivity S에서변경된것;

        private CodeActivity S에서추가된것;

        private IfElseBranchActivity M에보존1;

        private IfElseBranchActivity M에서삭제1;

        private IfElseBranchActivity Conflict;

        private IfElseBranchActivity OverWirte;

        private IfElseBranchActivity 듀플렉스2;

        private IfElseBranchActivity 원웨이2;

        private CodeActivity S스냅샷비교하여변경반영;

        private CodeActivity M스냅샷비교하여변경반영;

        private IfElseActivity S삭제처리옵션1;

        private IfElseActivity 충돌처리옵션;

        private CodeActivity M에서삭제된것;

        private CodeActivity M과변경충돌한것;

        private CodeActivity M에서변경된것;

        private CodeActivity M에서추가된것;

        private IfElseActivity 클론모드2;

        private CodeActivity M에S의변경을반영;

        private IfElseBranchActivity 없다;

        private IfElseBranchActivity 있다2;

        private IfElseBranchActivity 없다1;

        private IfElseBranchActivity 있다1;

        private IfElseBranchActivity 삭제작업;

        private IfElseBranchActivity 변경충돌작업;

        private IfElseBranchActivity 변경작업;

        private IfElseBranchActivity 추가작업;

        private SequenceActivity S작업목록생성;

        private SequenceActivity M작업목록생성;

        private IfElseBranchActivity 듀플렉스1;

        private IfElseBranchActivity 원웨이1;

        private CodeActivity S이전스냅샷으로복사저장;

        private IfElseActivity Slave스냅샷이있다;

        private CodeActivity Slave이전스냅샷검사;

        private CodeActivity Slave접속하여스냅샷생성;

        private CodeActivity M이전스냅샷으로복사저장;

        private IfElseActivity Master스냅샷이있다;

        private CodeActivity Master이전스냅샷검사;

        private CodeActivity Master접속하여스냅샷생성;

        private IfElseActivity 작업종류;

        private ParallelActivity parallelActivity2;

        private CodeActivity 빈작업목록준비;

        private IfElseActivity 클론모드1;

        private CodeActivity M스냅샷을병합스냅샷으로복사;

        private SequenceActivity Slave스냅샷작업;

        private SequenceActivity Master스냅샷작업;

        private WhileActivity 작업목록루프;

        private SequenceActivity sequenceActivity1;

        private SequenceActivity 스냅샷Merge;

        private ParallelActivity parallelActivity1;

        private CodeActivity 파라미터로Job정보로드;

        private IfElseBranchActivity S에보존;

        private IfElseBranchActivity S에서삭제;

        private IfElseActivity M삭제처리옵션;

        private IfElseBranchActivity S삭제;

        private IfElseBranchActivity M삭제;

        private IfElseActivity 어디의삭제인가;

        private CodeActivity 가져와서추가처리;

        private CodeActivity 이전파일Prefix추가;

        private CodeActivity 가져와서추가처리3;

        private CodeActivity 이전삭제2;

        private CodeActivity 가져와서추가처리2;

        private CodeActivity 이전삭제1;

        private CodeActivity 가져와서추가처리1;

        private CodeActivity 삭제프리픽스2;

        private CodeActivity 삭제2;

        private CodeActivity 삭제프리픽스추가1;

        private CodeActivity 삭제1;

        private CodeActivity 가져와서프리픽스추가하여저장;

        private IfElseBranchActivity Conflict0;

        private IfElseBranchActivity Overwrite0;

        private IfElseActivity 출동처리옵션0;

        private IfElseBranchActivity S충돌;

        private IfElseBranchActivity M충돌;

        private IfElseActivity 어디의출동인가;

        private CodeActivity 다음스케쥴세팅;

        private IfElseBranchActivity 일회성작업;

        private IfElseBranchActivity 스케쥴있음;

        private CodeActivity 현재작업을5분뒤로재스케쥴;

        private IfElseActivity 반복스케쥴여부;

        private IfElseBranchActivity 다른작업이돌고있다;

        private IfElseBranchActivity 다른작업이없다;

        private IfElseActivity 작업상황체크;

        private CodeActivity 작업시작;




    }
}
